JSweat - Sweaty to money
  • JSWEAT - HEALTHY ADVENTURE
  • What is JSWEAT?
  • Starting Over
  • JSweat Features
    • Jump – to – earn
    • Marketplace
    • Rental of NFT
    • Competition
    • Minting NFTs
    • Discussion Room
  • Gameplay
    • JSWEAT Version 1.0 Mechanism
  • Marketplace
    • Trading System
    • Rental Systems
    • Minting JSweat NFTs
  • Tokenomics
    • Tokenomics
    • Tax
    • JSweat Privacy
  • Roadmap
    • Phase 1
    • Phase 2
    • Phase 3
    • Phase 4
    • Phase 5
    • Phase 6
  • About us
    • Team
    • Partners
    • Audit and Safu
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  1. JSweat Features

Jump – to – earn

To start the journey with JSweat, users need their own NFTs in the shape of jump ropes or or lock a set quantity of $JS tokens. Players can earn in-game tokens that can be used in the app or cashed out at any time to make profit.

Players just need to jupm and lock a set number of tokens, depending on the fitness package they've chosen, in order to earn money in version 1.0.

Additionally, users will be needed to purchase and equip the NFTs jump ropes in the 2.0 edition of JSweat in order to complete numerous daily fitness tasks and earn rewards.

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Last updated 3 years ago